Traditional Afghan Jezail musket. Modeled in 3DS Max and textured in Substance Painter.
Another view of the Jezail.
Cage for a dungeon scene. Modeled in 3DS Max and textured in Substance Painter.
Torch with sconce for dungeon scene. Modeled in 3DS Max and textured in Substance Painter.
Retro/PS1 style fantasy weapons and items. Models done in 3DS Max; textures done in Photoshop.
From left to right: Dual Blade, Executioner's Sword, Arming Sword, Rapier, Battle Axe, Blood Vial, Poison Bottle
Bottom: Zweihänder
Another view of the fantasy weapons and items.
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